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A Beginner's Guide To Machine Learning with Unity, Advanced games AI with genetic algorithms, neural networks & Q-learning in C# and Tensorflow for Unity
Created by Penny de Byl
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What you'll learn
- Build a genetic algorithm from scratch in C#.
- Build a neural network from scratch in C#.
- Setup and explore the Unity ML-Agents plugin.
- Setup and use Tensorflow to train game characters.
- Apply their newfound knowledge of machine learning to integrate contemporary research ideas in the field into their own projects.
- Distill the mathematics and statistic behind machine learning to working program code.
- Use a Proximal Policy Optimisation to train a neural network.
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