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Design Patterns for Game Programming

Design Patterns for Game Programming

Design Patterns for Game Programming
Design Patterns for Game Programming, An exploration of robust modularised code building for games with Unity 2019 and C#.
  • HIGHEST RATED
  • Created by Penny de Byl, Penny @Holistic3D.com
  • English
  • English [Auto-generated]


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What you'll learn
  • How to create robust, reusable modularised code for use in games programming.
  • How to implement repeatable solutions to address common game programming problems.
  • Requirements
  • Be able to program in C#.
  • Have used the Unity Game Engine at a Basic Level.
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